It includes certification under AMD’s ‘FreeSync Premium Pro’ scheme too. It’s also got a 240Hz refresh rate which is supported by adaptive-sync for variable refresh rates from compatible NVIDIA and AMD systems. The screen has a fairly subtle 1800R curvature, not quite as aggressive as their previous G9 LCD monitors which have a far more aggressive 1000R curvature. It’s built around a Samsung QD-OLED (Quantum Dot OLED) panel like all the 34” ultrawide OLED monitors are currently, and has a 5120 x 1440 resolution, the equivalent of two 1440p monitors joined together. The Samsung Odyssey OLED G95SC (sometimes shortened to “Odyssey OLED G9″) is a 49″ sized screen with a super ultrawide 32:9 aspect ratio. There’s been something for everyone really, but now Samsung are entering the market with a new OLED monitor format. We’ve reviewed 34″ ultrawide models like the Dell Alienware AW3423DW, 27″ 1440p models like the LG 27GR95QE and Asus ROG Swift PG27AQDM, 45″ curved and bendable ultrawides like the Corsair Xeneon Flex 45WQHD240 and even large format 42″ 4K TV-sized displays like the LG 42C3 (latest 2023 model), Asus ROG Swift PG42UQ and KTC G42P5. Temps never go above 65 even under full load, so im not worried about that at all… just now thinking that I should be able to get same erformance and save power and hopefully more consistent clock speed.OLED monitors have taken off in a big way over the last year or so and we’ve finally seen a range of different sized options appear in the monitor market. No matter what, it is still outperforming my old card… obviously… it’s a 3080ti… it’s gonna. New card hits max of 2025 ish, but fluctuates between 2000+, 1900+, 1800+ and sometimes down to 1700+. Just to clarify too, when I say “always” at that clock… it would still idle at much lower speed and voltage… but in game it used to constantly hit 1860 and stay there. Also though, I sold my old card to my friend, and he can’t get it to undervolt now either… exact card that I used to get a rock solid 1860mhz all the time… using exact same settings I gave him… it constantly down clocks… which is why I was thinking something has changed either in AB or Nvidia? Not sure if it’s something specific to the gigabyte cards, or something that changed in afterburner or nvidia drivers… but ever since I got this card I’ve never had luck undervolting it. So all I end up doing when I undervolt is limiting the max clock. With my new card, even using the same method, speed never stays constant. 1730mhz at 750mv, 1860mhz at 850mv, 1980mhz at 950mv or something like this… whatever I set it to, the card would basically always run at that speed. On my previous cards, I used the method you show and I could basically pick any voltage and decide how much clock I could push at that voltage, e.g. Reduce curve, raise one point… then optionally raise the points below that back up to zero.īut no matter where I pick the point to raise, it never just goes all the way up to that voltage. I’ve always used that method for undervolting. Or positive said, there is still alot of potential for optimizing in msfs. msfs tends to some heavy spikes that goes 20% above the average load and this spikes may cause crashes when there is no headroom.īut all at all you are right, its a shame that even the strongest available gpu is not able to run msfs out of the box with no problem and need a lot of tricks and tweaks and compromises there for. This leads to more consistent, maybe somewhat lower framerates but this gives you an much more comfortable feeling compared with this permanently swinging framerates. Undervolting does its magic by limiting the power for the gpu as well as setting an limit for the clockrate. This is the point when undervolting comes on stage. It cookes the gpu with an constant 100% load with no time to rest. Because of this the bioses of the gpu’s are set to be able to react on the flexible load of the common games with max fps. These may be power consuming too but not in that brute force manner of msfs. Its not an casual game like cyberpunk or rdr2. The answer lies in the special nature of msfs.
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