![]() ![]() The DLSS implementation has the ability to enable the built-in sharpening filter in the DLSS render path, but only if you are using DLSS version 2.4 and lower. In our testing we used DLSS version 3.1.11.ĬonclusionIn Resident Evil 4 Remake, the FSR 2.1 implementation and XeSS do not use any sharpening filters in the render path at all and do not have the ability to enable it from the menu. The video can help uncover issues like shimmering or temporal instability, which are not visible in the screenshots.Īll tests were made using a GeForce RTX 3060 GPU at Maximum graphics settings with ray tracing enabled motion blur and depth of field were disabled for better image viewing. ![]() For those who want to see how DLSS and FSR 2.1 perform in motion, watch our side-by-side comparison video.
0 Comments
Leave a Reply. |
Details
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |