![]() ![]() Other Dungeons can be attempted when your party is around level 10.Įach Dungeon other than the Newbie Ground has 3 Depth levels. When you're just starting out it's best to start at the Newbie Ground until your Pets gain some Dungeon Experience Levels. You may also select extra difficulty (monsters have higher stats and give more experience, with a higher chance of drops). You may select which dungeon, how deep to go, and how long to explore (with a duration of 15 minutes per room to 12 hours). Pets in the front row get attacked more often Pets in the back row (except Mages) deal less damage.Įach party can be sent into one Dungeon at a time. Parties consist of up to 6 of your Pets, organized in two rows of up to 3 Pets each. Pets who are in a party may not go on campaigns, even if that party is currently idle. Additional party slots may be purchased for 300k pet stones, 2000 of each gem, or 1000/1500 challenge points. ![]() By default, you may only have one party at a time. Pets must be organized into parties which explore a dungeon as a group. See the Pet Evolution and Class section for details. Pets may also be evolved into Adventurers, which gain bonuses to all campaigns. See the Dungeon Drops section for details. Some of these rewards include god power, pet stones, pet growth increases, and extra crafting resources. Pets who are exploring a dungeon can also encounter various events which give permanent rewards, depending on the dungeon. Walking sticks and their upgrades grant a bonus to all campaigns. Pet equipment improves Pet dungeon stats, and also improves your God's stats (player attack, player HP, player Mystic, build speed and creation speed). Pets can gather resources and craft them into weapons, armor and accessories, which they can equip. ![]()
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